Not all of the reported bugs or planned features have gotten into this patch. If you reported something, but dont see it fixed, it means we’re still working on it.

Its a good opportunity to say something more about game versioning too. Originally, the game was intented to be multiplayer only. The functionality so far already surpasses what was plannet at start. Still there are a lot of bugs that need fixing, and couple of unimplemented features (ufopaedia, winning/losing the game…), but we’re getting close to something I would call a real game. Once we get there, it will not be a beta anymore, and its version number will be 1.0. From there on, we will keep on working on features originally unplanned, that is xcom AI, as well as a couple of smaller additions/options. Non the less, I’m quite happy with the progress so far. The core gameplay is here, and it plays out as was intented at the start of this project.

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Changelog: at forum

P.S. As always. You lose compability with previous saves. And once again this is a full package, so it requires reruning the extractor.